Requisitions โ€” Store

Points buy real leverage

Every charm here is bought with points earned from past games. Prices are steep on purpose โ€” buying one should be a decision, not a reflex.

200 PTS Charm

๐ŸฆŒ Patronus Charm

On any night you own one, you're automatically offered the chance to use it. Accept, pick a player, ask one preset yes/no question โ€” get a truthful, anonymous answer.

Students only
300 PTS Charm

๐Ÿงฅ Invisibility Cloak

Offered automatically at night. Accept it, and the Death Eaters simply can't select you as a target that night โ€” you're not even on the list.

Any role
400 PTS Charm

๐Ÿ›ก๏ธ Protection Charm

Automatically saves you the next time you're targeted by a killing curse. No prompt, no decision โ€” it just fires the moment you'd otherwise fall, and everyone finds out it worked.

Any role
500 PTS Charm

๐Ÿงช Veritaserum

Offered automatically at night. Force one player's role to be revealed to everyone the next morning โ€” but using it also reveals that you're the one who did it.

Prefects & Students

Earning points

What a game pays out

Winning with your team+8
Surviving to the end+3
A solo win (Dementor or Peeves)+10
Just for playing+1
Standing

Two records, two lifespans

The monthly leaderboard resets on the 1st of every month, so there's always a fresh race. Whoever tops it when the month ends gets archived permanently into the Hall of Fame โ€” a running record of every season's champions that never gets wiped.

Your personal career stats โ€” total wins, total points, favorite role โ€” live separately and never reset at all.